CABBIE - THE BOARD GAME (c) 1989
U.K. Design Patent 1989 - Trademark 1989



I used to be a cab driver in London and this board game is as real as it gets. I came up with the idea while waiting for a fare, saying to myself, 'this is some game, ain't it!'
This is the 'London Cabbie' board game in that the board has roads and places in and around London. There is also the 'New York' cabbie board game (not yet developed) obviously with roads and landmarks of that of New York. Also not yet developed are the 'Tokyo Cabbie' 'The Paris Cabbie' etc. etc. Name me one city anywhere where there are no cabs? even if its uses Rickshaws!
This game is also very educational in that you will learn places of interest, art galleries, museums etc. and road names within each Cabbie board game.
The motorway that circles the London Cabbie board is the M25, and shows the 4 major airports in each corner.
The game is set to time, (timer included) 1 hour for 2 players, or you choose how much time you want to spend driving your cab around London if there are more than 2 and up to 6 players. You will be amazed at just how fast the time flys when playing Cabbie.

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I wrote Thames Television asking to appear on a London Media Show with my latest invention. '01 For London' was the show. Richard Jobson hosted and we played Cabbie in the back of a London Taxi.
The U.K. Patent and Trademarks Office granted me a Design Patent and Trademark in 1989

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RULES: Can be played by 2 - 6 players, each player choosing his own color of taxi cab. Each players is allocated 400 UK Pounds (i don't have the UK pound sign on this pc)(and for the New York Cabbie the currency would be in dollars, Tokyo Cabbie in Yen, you get the idea) in units of 2x50, 5x20, 4x15, 6x10, 7x5, etc. totalling 400 Pounds.
All players throw the dice one time and the player with the highest number gets to start first.
To start choose a taxi by color (6 different color taxi's), you need a double 6 to get your cab off the taxi rank, then throw the dice again and this number amount is how many squares you will move forward, if your cab lands on a pink square you pick up the pink card, on the pink card are instructions from your paying passenger on where he wants you to take him and how much money you should charge him for this fare.
If you land on a yellow square you pick up a yellow card, again same order as pink card, only yellow cards are not as valuable a customer as pink cards, mainly because yellow cards are away from the center of London.
Some examples of text on pink & yellow cards;
Go to Heathrow Airport, collect 45 Pounds, wait next go;
so your cab is now parked up at Heathrow Airport waiting to get a fare back to London.
Other examples; Customer just puked up in back of cab, kick him out and take cab to Valet Service to be cleaned, collect no money, you pay valet service 25 pounds. wait next go.
The game is different every time you play as there are some 100 pink cards and 100 yellow cards, also there are 25 blue airport cards at each of the 4 airports.
When the alarm goes off on the timer all players stop and the cabbie with the most cash (after you all pay back the bank the 400 Pounds you started with) wins.
Play this game and you'll think twice about ever becoming a real cab driver!

The construction of this game is basically cardboard and plastic which is very inexpensive to manufacture, I was hoping that a games company would take up my idea, I wrote them all and no luck so far, also another idea of mine was that Hotel chains give the board game away for free so that Dad (the salesman / businessman) could take the game home for his kids and educate and share with them places he'd been on his recent trip to Tokyo or New York or Paris etc. etc. This is a FUN game. I've played Cabbie with lots of friends, everyone thinks it's great.





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(C) 1989 - 2008 Denny Hammerton. ALL Rights Reserved

Denny Hammerton